Inspired by Ulco being inspired by myself (
) I decided to try another ocean water animation.
Here is a frame for testing the surface. I used Oleg's fantastic rock and sea (or something like that)- sea foam file for the foam patterns. There are three water shaders: a dark one, a brighter blueish one and a greenish one for the more transparent peaks of the waves (could be a bit more transparent?!).
I already did some animation tests and will post something as soon as possible. There is no GI in the scene and not even shadows, but since there are no other objects, it's not too obvious, at least for testing.