Author Topic: RM Mountains, the tough road  (Read 777 times)

Offline AndyWelder

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RM Mountains, the tough road
« on: April 05, 2016, 09:17:52 AM »
This was a, lets call it "interesting", endeavor. It started with a panoramic render that wouldn't render, no matter what, and ended with a "Cube face down view" that took an eternity of over 164 hours to render. Oh well, not complaining, just stating a fact. And it did teach me a lot so this was no waist of time!
Here are the not so great quality (default render settings) renders from the cube set up.
"Ik rotzooi maar wat aan" Karel Appel

Offline AndyWelder

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Re: RM Mountains, the tough road
« Reply #1 on: April 05, 2016, 09:20:54 AM »
And here are the last two , including a screen cap of the finished render. 8)
"Ik rotzooi maar wat aan" Karel Appel

Offline bobbystahr

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Re: RM Mountains, the tough road
« Reply #2 on: April 05, 2016, 02:49:34 PM »
I'm thinkintg the 164 hours were well spent, can't wait to see this when you win.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline Kadri

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Re: RM Mountains, the tough road
« Reply #3 on: April 05, 2016, 03:16:46 PM »

Looks nice.

Offline TheBadger

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Re: RM Mountains, the tough road
« Reply #4 on: April 05, 2016, 11:06:57 PM »
real cool!
It has been eaten.

Offline inkydigit

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Re: RM Mountains, the tough road
« Reply #5 on: April 06, 2016, 08:49:46 PM »
well done for the perseverance Andy!
looks well worth the tedium/agony!
:)
J

 

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