Author Topic: MiracleVII VR 360°  (Read 1129 times)

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MiracleVII VR 360°
« on: March 29, 2016, 03:46:14 PM »
To night. ^^

Offline Dune

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Re: MiracleVII VR 360°
« Reply #1 on: March 29, 2016, 03:47:11 PM »
Cool render Bastien. Funny sharp corner if you see it like this.
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Re: MiracleVII VR 360°
« Reply #2 on: March 29, 2016, 03:55:14 PM »
Indeed, it is too acute angle.  (Effectivement, c'est trop aigue l'angle.)

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Re: MiracleVII VR 360°
« Reply #3 on: March 29, 2016, 04:54:50 PM »
hum, it's not too clear the terrain surface ?

Offline Dune

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Re: MiracleVII VR 360°
« Reply #4 on: March 30, 2016, 06:37:11 AM »
You should try using some spotlights on the grass, subtle lights here and there, like being shone at from helicopters. Can make a very interesting effect.
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Offline Hannes

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Re: MiracleVII VR 360°
« Reply #5 on: March 30, 2016, 11:47:58 AM »
Looks nice, bastien. I think, Ulco's idea would be a nice addition.
Maybe you should work a bit on the car's headlights (I mean the real lightsources) to get these characteristical lightcones on the road.

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Re: MiracleVII VR 360°
« Reply #6 on: April 02, 2016, 08:27:13 AM »
Et, voilà.  :)

Offline Dune

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Re: MiracleVII VR 360°
« Reply #7 on: April 02, 2016, 02:57:46 PM »
That is cool, especially the light on the right, through the leaves.
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Re: MiracleVII VR 360°
« Reply #8 on: April 07, 2016, 05:58:02 PM »
Et, là suite. :D

Offline bobbystahr

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Re: MiracleVII VR 360°
« Reply #9 on: April 08, 2016, 01:38:45 AM »
 :)
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline Dune

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Re: MiracleVII VR 360°
« Reply #10 on: April 08, 2016, 06:12:36 AM »
Nice and mysterious. Good work, Bastien.
In case you still haven't seen enough of my work: www.ulco-art.nl

Offline Jo Kariboo

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Re: MiracleVII VR 360°
« Reply #11 on: April 10, 2016, 04:58:00 PM »
C'est bien et je crois que vous avez réalisé la seule scène de nuit de ce concours!