Author Topic: Hannes - Hangar  (Read 4780 times)

Offline bobbystahr

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Re: Hannes - Hangar
« Reply #30 on: April 08, 2016, 01:37:06 AM »
can't wait t see this one man....

Thanks Bobby. Probably you'll have to wait until the challenge is over?!

no doubt, a long render awaits, heh heh
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline Hannes

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Re: Hannes - Hangar
« Reply #31 on: April 20, 2016, 12:00:39 PM »
Just for fun I rendered a 300 frames animation in 2K of my scene after I added some more stuff.
I had to render the earth and stars background, the force field, the hangar itself and the fighter (which is slowly moving from below the camera to the actual position) separately, because like I wrote in this thread:
http://www.planetside.co.uk/forums/index.php/topic,21411.0.html
it's almost impossible to create a proper GI cache when the whole scene is moving very fast.
The fighter is a nice find from Animium. I had to tear the whole thing apart to get some decent texturing. I'm planning to add some thruster glow (or whatever it's called).

Offline Hannes

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Re: Hannes - Hangar
« Reply #32 on: April 20, 2016, 12:03:25 PM »
Btw: I animated the orange lights (rotating), the pods, the fighter as I wrote and the whole spaceship is moving, so that the background doesn't stay the same all the time.
And of course since the competition is over, there's some postwork (contrast, saturation and some additional glow for the force field).
« Last Edit: April 20, 2016, 12:05:10 PM by Hannes »

Offline Kadri

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Re: Hannes - Hangar
« Reply #33 on: April 20, 2016, 12:07:28 PM »

Looks cool but where can we see the animation? :)

Offline Hannes

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Re: Hannes - Hangar
« Reply #34 on: April 20, 2016, 12:43:34 PM »
Well, as I said there's the glow I'd like to add. I'll be a bit busy for the next days, but I'll post the animation as soon as it's finished completely.

Offline Kadri

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Re: Hannes - Hangar
« Reply #35 on: April 20, 2016, 12:46:22 PM »

:)

Offline bobbystahr

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Re: Hannes - Hangar
« Reply #36 on: April 21, 2016, 06:58:57 PM »
 
Well, as I said there's the glow I'd like to add. I'll be a bit busy for the next days, but I'll post the animation as soon as it's finished completely.

woo hoo ;D
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline AP

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Re: Hannes - Hangar
« Reply #37 on: April 23, 2016, 02:16:14 AM »
Excellent.

Offline Hannes

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Re: Hannes - Hangar
« Reply #38 on: April 24, 2016, 11:57:02 AM »
Here is the animation. There are some more improvements, since I submitted my entry image.

It's only 2K, so definitely not hi res, but it works somehow.

Offline bobbystahr

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Re: Hannes - Hangar
« Reply #39 on: April 24, 2016, 12:17:47 PM »
Holy shit that's beautiful, even in 'lo res'. Well done.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline Kadri

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Re: Hannes - Hangar
« Reply #40 on: April 24, 2016, 12:29:39 PM »

Looks sweet :)
In which viewer could be see it in 360 angle (in VR) ?
« Last Edit: April 24, 2016, 02:07:51 PM by Kadri »

Offline zaxxon

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Re: Hannes - Hangar
« Reply #41 on: April 24, 2016, 02:10:01 PM »
That is really, really cool!

Offline Dune

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Re: Hannes - Hangar
« Reply #42 on: April 24, 2016, 02:34:30 PM »
Wow, that's nice (understament). Yes, we need an FSPviewer that loads mp4's. How did you do the exhaust fumes? All TG?
In case you still haven't seen enough of my work: www.ulco-art.nl

Offline j meyer

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Re: Hannes - Hangar
« Reply #43 on: April 24, 2016, 02:40:44 PM »
Nice 'n' cool. :)

Offline masonspappy

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Re: Hannes - Hangar
« Reply #44 on: April 24, 2016, 02:45:58 PM »
Wow!