Author Topic: And then again......  (Read 1195 times)

Offline bobbystahr

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And then again......
« on: March 21, 2016, 02:46:01 PM »
So I stumbled across this old scene and gave it a shot. Turned out nice but the fog is 'cracking' the windows on the main floor of the 1924 Berlin House...is there a solution to this?
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

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Re: And then again......
« Reply #1 on: March 21, 2016, 03:02:19 PM »
No mist in the house perhaps? Mask out by simple shape.

Offline bobbystahr

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Re: And then again......
« Reply #2 on: March 21, 2016, 03:11:23 PM »
No mist in the house perhaps? Mask out by simple shape.

Good Idea...will try that Ulco, thanks...additionally why is the sun burning through the distant left buildings when I've told TG not to do that in atmosphere?
« Last Edit: March 21, 2016, 03:13:33 PM by bobbystahr »
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

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    • www.ulco-art.nl
Re: And then again......
« Reply #3 on: March 21, 2016, 03:47:10 PM »
Yeah, strange. Easiest is to just raise him a bit.

Offline Kadri

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Re: And then again......
« Reply #4 on: March 21, 2016, 03:56:15 PM »

Nice image Bobby.

...additionally why is the sun burning through the distant left buildings when I've told TG not to do that in atmosphere?

Maybe just an one-double sided polygon object issue?




Offline bobbystahr

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Re: And then again......
« Reply #5 on: March 21, 2016, 04:12:17 PM »
Yeah, strange. Easiest is to just raise him a bit.

Yeah and actually I thought I had....too many thoughts conflicting...next render That was only 7 hours so doable. Maybe a gap in the buildings in the distance now that I think of it...but nope checking in FSP it's clearly burning through builings.
« Last Edit: March 21, 2016, 04:14:32 PM by bobbystahr »
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

 

anything