Author Topic: Fractal procedural erosion shader public beta  (Read 29867 times)

Offline blinkfrog

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Re: Fractal procedural erosion shader public beta
« Reply #165 on: November 10, 2017, 12:42:27 PM »
Procedural Erosion v0.4.1 beta (currently TG4-only build)

- Shader is renamed. Now there are Procedural Erosion and Classic Erosion.
- Added full-fledged support of "Surface layer" and "Distribution" shaders. Now it is possible to erode only slopes (or whatever selected by aforementioned shaders)!
77046-0
- Fixed bug with preview - now it always updates automatically.
- Shader recognizes project changes more precisely now and doesn't reset the cache on switching TG's GUI tabs.

No other features - those pics that I posted are from totally different procedural erosion shader

Daniil.
« Last Edit: November 10, 2017, 12:46:11 PM by blinkfrog »

Offline KyL

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Re: Fractal procedural erosion shader public beta
« Reply #166 on: November 10, 2017, 01:01:49 PM »
Awesome! I am using the previous version on a daily basis, glad to see further development on it!

Offline AP

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Re: Fractal procedural erosion shader public beta
« Reply #167 on: November 12, 2017, 10:53:58 AM »
How does the full-fledged support of the Surface layer and Distribution shaders function?
« Last Edit: November 12, 2017, 11:00:04 AM by AP »

Offline blinkfrog

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Re: Fractal procedural erosion shader public beta
« Reply #168 on: November 12, 2017, 04:17:32 PM »
How does the full-fledged support of the Surface layer and Distribution shaders function?
Now it is possible to select desired slope or altitude range using distribution shader and mask Erosion shader using this selection. It didn't work in previous version (just masking by powerfractal or simple shape worked).

Offline Stormlord

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    • Dirk Kipper fresh art and new grafics for your computer
Re: Fractal procedural erosion shader public beta
« Reply #169 on: November 12, 2017, 08:08:15 PM »
Thank you so much for your generous gift. I really like ylour erosion shaders. I agree with Hannes, please keep them up to date!

STORMLORD

Offline 3D Lunatic

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Re: Fractal procedural erosion shader public beta
« Reply #170 on: November 23, 2017, 12:47:38 PM »
I got the erosion plugin, am searching the forums for a tutorial on how to do rivers. If anyone can provide a link, I would be grateful. Thanks!