Author Topic: Complex reflections  (Read 5509 times)

Offline DSDunbar

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Complex reflections
« on: December 26, 2006, 09:08:25 PM »
Here is a scene that has some interesting multiple reflections from two mirror balls and a lake.  The sun is setting behind the viewer.  Unfortunately, I'm unable to render this image at a higher resolution or with with detail > 0.25 without TG2 crashing.  I used a MacBook Pro w/ 2.16 GHz dual core & Radeon X1600 (10m 9s render time)

Offline Tangled-Universe

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Re: Complex reflections
« Reply #1 on: December 26, 2006, 09:36:56 PM »
This looks interesting, but where's the shared file?  ;)

Offline DSDunbar

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Re: Complex reflections
« Reply #2 on: December 26, 2006, 11:58:41 PM »
I've attached the TG2 file for mirrorballs.jpg

Offline Tim O'Donoghue

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Re: Complex reflections
« Reply #3 on: December 27, 2006, 12:18:25 AM »
Nice setup. I'll try rendering at some point when my current one finishes ... (could be days!)

Offline Tangled-Universe

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Re: Complex reflections
« Reply #4 on: December 27, 2006, 08:39:27 AM »
I've attached the TG2 file for mirrorballs.jpg

Thank you, I'll also taak a look at is asap  ;D

Offline peter1

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Re: Complex reflections
« Reply #5 on: December 27, 2006, 01:47:26 PM »
Here is a scene that has some interesting multiple reflections from two mirror balls and a lake.  The sun is setting behind the viewer.  Unfortunately, I'm unable to render this image at a higher resolution or with with detail > 0.25 without TG2 crashing.  I used a MacBook Pro w/ 2.16 GHz dual core & Radeon X1600 (10m 9s render time)

Very good.

I think I need a new Mac, my G4 PowerBook took 44m 43s to render it (640x480).


Offline Oshyan

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Re: Complex reflections
« Reply #6 on: December 30, 2006, 01:22:51 AM »
Reflections are currently in a fairly basic state. You will find that they do crash at times, and that they take quite a while to render in most cases. Optimization and improvement of reflection shader capabilities will be addressed in the future.

- Oshyan

 

anything