Author Topic: Render license and rendering questions.  (Read 849 times)

Offline MentalFrog

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Render license and rendering questions.
« on: January 27, 2014, 08:17:29 PM »
I bought Terragen 3 Pro and it states that it includes an additional 3 render licenses. How would I set this up? Do the computers running the render have to be networked?

Also about the program how much of it is CPU based vs GPU? How much of a difference do CPU cores make while rendering? I've got an older computer I might setup just for rendering but it's missing some hardware. I'm wondering if it's worth replacing just the missing parts or get a faster CPU.

Offline Oshyan

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Re: Render license and rendering questions.
« Reply #1 on: January 27, 2014, 08:39:02 PM »
Render nodes install just like the regular workstation/"interactive" license you probably already have setup. Just use the same installer, but on your other machine(s). You can only use 1 machine at a time for interactive (scene design) purposes, but you may use any of them up to a total of 4 (including your interactive license) for rendering.

The systems would need to be networked unless you had some other way of transferring scene files for rendering to them (e.g. flash drives). There is no built-in network rendering feature in Terragen at this time, so you either need to setup renders manually (not too difficult if you only have a couple of machines to manage, for animations just split the frame range between the machines, e.g. frame 1-10 on machine 1, frame 11-20 on machine 2), or you can use a render manager. A list of compatible render managers is in our wiki documentation: http://www.planetside.co.uk/wiki/index.php?title=Terragen_Resource_List#Render_Managers

Terragen does not use any GPU functionality for rendering at this time. It is 100% dependent on CPU power (RAM availability is important, but does not significantly affect render time unless you run out and it is using disk-based swap). The faster your CPU and the more cores you have, the faster your render. Older systems still work fine, but you'll want to try to account for the difference in speed when splitting up renders. The best way is to run a benchmark scene (render the same scene on both systems) and work out the difference in times. Hopefully it's something simple like your slower machine is half as fast (twice the render time), so then you just assign it half the number of frames as your main machine and they should finish in a similar amount of time.

- Oshyan

Offline cmarpl45

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Re: Render license and rendering questions.
« Reply #2 on: March 07, 2017, 05:54:06 AM »
I just installed Terragen 4 Pro onto 2 PC's. I am not clear on how I know these 2 PC's are set up to work together, do I need to run Terragen on both PC's or are there render options that I need to set up. Thanks

Offline Matt

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Re: Render license and rendering questions.
« Reply #3 on: March 08, 2017, 12:45:36 AM »
Welcome to the forum!

As Oshyan says above:

Quote
there is no built-in network rendering feature in Terragen at this time, so you either need to setup renders manually (not too difficult if you only have a couple of machines to manage, for animations just split the frame range between the machines, e.g. frame 1-10 on machine 1, frame 11-20 on machine 2), or you can use a render manager. A list of compatible render managers is in our wiki documentation: http://www.planetside.co.uk/wiki/index.php?title=Terragen_Resource_List#Render_Managers

However, we are interested in providing some built-in network rendering in future. We don't have a timeline for release yet.

Matt
Just because milk is white doesn't mean that clouds are made of milk.