Author Topic: Cracked Face  (Read 10838 times)

Offline rcallicotte

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Re: Cracked Face
« Reply #15 on: April 28, 2007, 03:01:41 AM »
It looks like a man bending over in a field.  Or did I pass the psychoanalysis?   :P
So this is Disney World.  Can we live here?

Offline ProjectX

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Re: Cracked Face
« Reply #16 on: April 29, 2007, 02:42:33 PM »
I think your problem mainly stems from missing out half of the nodes I told you to use...  :-\


I'll have a look and see if I can get it to work.

I'll upload a tgd if I can.

EDIT: Ok, I've got something, the hard thing is telling whether the scale is actually increasing based on altitude or not.

The other problem is that there is no conceivable way of increasing the displacement as the altitude increases.

EDIT2: Ok, I think we have success!

As you can clearly see from the image, the voronoi sharply increases in scale at the top of the slope.

Now what you have to do is epic tweakage to make it look right.

good luck!
« Last Edit: April 29, 2007, 02:55:41 PM by ProjectX »

Offline Volker Harun

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Re: Cracked Face
« Reply #17 on: August 02, 2007, 10:00:16 AM »
Just pushing ,-)

Offline bobbystahr

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Re: Cracked Face
« Reply #18 on: August 07, 2017, 01:05:05 PM »
Awesome cbalaskas, seems I missed this in 2007....better late than never I always say...thanks for this informative thread
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline Stormlord

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Re: Cracked Face
« Reply #19 on: August 13, 2017, 09:30:37 AM »
I took the Mars File from Glenn5700 and tweaked it again.
This is the result combined with another perspektive...
75121-0.

STORMLORD

 

anything