Terragen 2 Renderer

tgd300_luc_bianco.jpgAt the heart of Terragen 2 is an advanced hybrid micropolygon renderer. It is capable of rendering surfaces with extreme procedural displacement and produces images and animations with production quality anti-aliasing and motion blur(*). Procedural or image-based shaders can build complex surfaces from simple objects, relying on the renderer's adaptive subdivision algorithms to dynamically adjust to extreme stretching and creasing.

 

smugglers_beach_jeff_quick.jpgTerragen 2 blurs the distinction between geometry and displacement that is common in most high end production renderers, making it an ideal solution for highly complex natural objects such as terrain. While the emphasis is on rendering procedural surfaces with extremely high detail, image-based textures and imported geometry are also supported, and the resulting surfaces can be exported at various resolutions in popular 3D object formats. Billions of polygons can be rendered through the use of instancing. Import objects and certain types of built-in objects can be instanced using the population tools.

 

The renderer is multi-threaded to take advantage of multi-core and multi-processor computers. Terragen 2 Deep Edition can be executed from a command line and is designed to render in network rendering environments using third party network render managers.

 

High dynamic range colour space is used throughout the renderer - we are not afraid of very bright pixels! Output image formats include EXR, BMP, TIF, SGI RGB.

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(*) Motion blur requires the Animation Module or a pre-purchased license for the Animation Module

 


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Terragen 2 has been giving me incredible skies and environments for many years now. The team has taken an exponential leap in terms of photographic reality. I have done several projects with Terragen 2 where it has generated lighting and reflection HDRIs and those became the only light source in the 3D renders. With the ability to load georeferenced DEM data so easily and so accurately, guesswork is gone and you can concentrate totally on image fidelity. It's a piece of software I would not do without at this point. A serious primary asset in the tool belt.

Rob Nederhorst, VFX Supervisor - Radium / ReelFX Creative Studios

More Testimonials


If you just want to get started with rendering landscapes as quickly as possible, and you don't need the new features of Terragen 2, you might prefer Terragen Classic. read more

Support

Have your questions answered by the Planetside team and other Terragen users in our online forums. Planetside Forums